Summary

Seasoned simulation technical director with experience in film, television and games. I strive to produce the absolutely best image possible and in the most efficient manner to increase productivity for myself and other team members.

Credits

5/17 – 8/17

Visual Effects Justice League Part 1

Film (Feature-length) — DC Entertainment
5/17 – 8/17
4/17 – 7/17

Character Effects Artist All I See Is You

Film (Feature-length) — SC Films International
4/17 – 7/17
9/16 – 12/16

Character Effects Artist Beauty and The Beast (Disney)

Film (Feature-length)
9/16 – 12/16
11/15 – 2/16

Rigging Artist X-Men Apocalypse

Film (Feature-length) — Bad Hat Harry Productions
11/15 – 2/16
3/15 – 6/15

Character Effects Artist Hotel Transylvania 2

Film (Feature-length) — Sony Pictures Animation
3/15 – 6/15
1/13 – 4/13

Character Effects Animator Turbo

Film (Feature-length) — Dreamworks Animation
1/13 – 4/13
11/10 – 2/11

Character Effects Animator Kung Fu Panda 2

Film (Feature-length)
11/10 – 2/11
5/10 – 8/10

Additional Character Effects Animator Megamind

Film (Feature-length) — Red Hour Films
5/10 – 8/10

Orgs

  • Television Academy (ATAS)

Media

Recos

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Education

Class of '05

Walt Disney Animation Leadership Development Program

12 course program/Management
Class of '96

San Diego Supercomputer Center

Internship Program/Computer Animation
Class of '95

University of California, San Diego

Bachelor of Arts (B.A.)/Visual Arts (Studio) Emphasis in Compute

Skills

  • Post Production
  • Commercials
  • Film
  • Film Production
  • Social Media
  • Scripting
  • Feature Films
  • 3D
  • Animation
  • Computer Animation
  • Visual Effects
  • Special Effects
  • Traditional Animation
  • Rendering
  • Character Animation
  • Rigging
  • Video Games
  • VFX Supervision
  • Maya
  • Computer Graphics
  • Modeling
  • Particle Effects
  • Cinematics
  • Pre-visualization
  • Character Rigging
  • MEL
  • Pipeline Development
  • Particle
  • Fur
  • Dynamics
  • Pipelines
  • Maya Dynamics
  • Cloth Simulation