I am a 3D generalist with a healthy, growing knowledge of 2D art, as well. I recently graduated from Drexel University and am newly settled in Austin, Texas. I have a head full of ideas that I cannot wait to create. I am excited and ready to work!


10/15 – 6/16

Concept Artist

Staff Position — PHL Collective Details
10/15 – 6/16

I worked as the principal concept artist on an unannounced project. As such, I have created a wide variety of images from characters to enemies to environments and even promotional and mood artwork. I use the latest version of Photoshop and my Wacom Cintiq 13HD pen tablet to create concept art.

6/15 – 6/16

Texture Artist (Lead)

Staff Position — 51st and Fire Details
6/15 – 6/16

For my senior capstone project, Mirrors of Grimaldi, I functioned as the lead texture and concept artist. Not only did I become familiar with Substance Painter to help in texturing tasks, but I was able to quickly bring other artists on my team up to speed. At Drexel, class terms are only ten weeks long, and senior project is given two terms for development and one term for polish. For our senior project, because we wanted to enter the Intel University Games Showcase (IUGS) as representatives of Drexel's game program, we had to meet even stricter deadlines to make builds for both the Drexel internal competition and the actual competition at GDC 2016. Mirrors of Grimaldi won first place for best in gameplay at GDC 2016's IUGS competition, which I think is a reflection of my team's and my ability to push out quality work in on a tight schedule.

3/15 – 9/15


Staff Position — Bentley Systems, Inc. Details
3/15 – 9/15

As a creative services intern, I helped in processing video requests from other departments of Bentley Systems. I used After Effects and Camtasia Studio to edit footage for use during keynote speeches. These speeches were delivered in countries around the world to showcase Bentley Systems' new line of software for civil engineering use.


  • Alpha Epsilon Pi Fraternity
  • ACM Siggraph



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Class of '16

Drexel University

Bachelor of Science in Game Art and Production Minor in Fine Art
Class of '12

Bethesda - Chevy Chase HS

High School Diploma

My Gear

  • Wacom Cintiq 13HD
  • ZBrush 4R7
  • Allegorithmic Subscription
  • Autodesk 3DSMax
  • Headus UVLayout
  • MSI Dominator Pro


  • illustration
  • Public Speaking
  • Unity
  • Adobe Creative Cloud
  • Adobe Illustrator
  • Adobe Photoshop
  • 3D animation
  • drawing
  • painting
  • Teamwork
  • Microsoft Office Suite
  • Maya
  • Texturing
  • 3D Modeling
  • Autodesk Maya
  • Substance Painter