I’m a fast learner and intuitive problem solver - I’ve never been one to sit and stare at a challenge, asking whose job it is to fix it. I am proactive and innovative, a high-energy blend of a thinker and a doer.


10/15 – Current


MakerBot® Details
10/15 – Current

Traveling the world to teach clients how to use their 3D printers, how to design models for 3d printing, and how they can use this technology as a new tool in their kit.

3/15 – Current

Freelance Videographer

Self Employed
3/15 – Current
6/14 – 3/15

MakerBot Trainer

MakerBot® Details
6/14 – 3/15

Traveling the world to teach clients how to use their 3D printers, how to design models for 3d printing, and how they can use this technology as a new tool in their kit. When not out teaching, I spend my time developing curriculum, optimizing current copy and materials, and designing 3D models to fit in the workshops.

9/13 – 3/15


Retora Game Studios Details
9/13 – 3/15

Joined the GameFounders start-up incubator in Estonia, forming a game studio with two talented partners. After extensive training in gamification, business and monetization from more than 60 industry professionals, Retora Black is back in the U.S. and in the process of creating engaging experiences, including my work to produce, market, and manage the development of our physics-based mobile puzzle game.

5/14 – 6/14

Assistant Professor

New School Details
5/14 – 6/14

Assistant Professor for the summer course The New Screen: Narrative Filmmaking under Gregg Lachow. Responsible for teaching proper use of cameras and equipment, film editing and software.

6/13 – 6/14

Interactive Video Editor

Manhattan Prep Details
6/13 – 6/14

Create interactive online lessons for students studying for the GMAT and LSAT. Involved in all aspects from pre- to post-production. Use creative thinking and problem solving on a daily basis in order to engage and retain an adult audience. The lessons push e-learning to a new standard, creating a personalized experience for students working through difficult concepts.

1/12 – 10/12

Red Sand - Lead 3D Artist, Technical Director

University of Advancing Technology Details
1/12 – 10/12

Designed, modeled and 3d printed multiple assets to be used as props in the film. Contributed by modeling, texturing, lighting and rendering for compositing. Collaborated heavily with director, producer and art lead to keep assets consistent and cohesive with existing game lore.

10/11 – 6/12

3D Artist, Technician

Imaginology, LLC Details
10/11 – 6/12

Explored new digital space by creating a pipeline for bringing 3d scanned real world characters into the digital world to be puppeteered. My work involved importing scanned models, repairing broken meshes, texturing, rigging, and troubleshooting in order to use the puppets in live broadcasts.


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Class of '10

University of Advancing Technology

Bachelor of Arts/Virtual Modeling and Design
Class of '07

State University of New York College at Oswego

Bachelor of Arts/Communication

My Gear

  • A7S Mark II
  • Basic Lighting Kit
  • benro s6 tripod
  • Loxia 35mm
  • Rode VideoMic Pro
  • Tascam 70D


  • 3D
  • 3D Modeling
  • 3D Studio Max
  • After Effects
  • Animation
  • Character Animation
  • Compositing
  • Educational Technology
  • Game Design
  • Game Development
  • Illustrator
  • Lighting
  • Maya
  • Modeling
  • Nuke
  • Photoshop
  • Project Coordination
  • Rigging
  • Texturing
  • Unity3D
  • Video Games
  • Zbrush